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DESCRIBE.DOC
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1996-02-22
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There are two major components associated with this system, the Dynace
Object Oriented Extension to C (Dynace) and the Dynace Windows Development
System (WDS). Dynace will be described first and WDS will be subsequently
described.
Dynace
------
Dynace is a preprocessor, include files and a library which extends the
C or C++ languages with advanced object oriented capabilities, automatic
garbage collection and multiple threads. Dynace is designed to solve
many of the problems associated with C++ while being easier to learn and
containing more flexible object oriented facilities. Dynace is able to
add facilities previously only available in languages such as Smalltalk
and CLOS without all the overhead normally associated with those
environments.
Dynace comes with full C source and is portable to 16 & 32 bit DOS,
Windows 3.1, Windows 95, Windows NT, Linux, SunOS and many other unix,
Macintosh and VMS. Dynace can link with pre-existing C/C++ libraries
and can be easily added to pre-existing C/C++ code in order to
incrementally add Dynace's features.
The benefits of Dynace are 1) it is much easier to manage large projects
with then C++, 2) it offers much more powerful OO facilities (such as
metaclass based from the ground up, garbage collection, etc) then C++,
3) it adds little to the C syntax and is therefore easier to learn then C++.
WDS
---
The Dynace Windows Development System (WDS) is a Dynace class library
which enables a C programmer with no knowledge of C++, Dynace, the
Windows API or message-driven architecture to write real Windows
applications with an absolute minimum learning curve and number of
lines of code. In fact, it is possible to become familiar enough with
windows, menus, dialogs and controls using WDS to write a Windows
application after just one day!
The programmer is able to write the application using familiar C in a
familiar procedural fashion. Instead of taking the usual fifty plus
lines of code necessary to implement a typical ``Hello World'' program,
with WDS it takes four lines of code! Fully functional menus and
dialogs can be implemented with WDS in a handful of lines instead of the
hundreds it takes using the Windows API or other available tools.
WDS applications are portable across Windows 3.1 (Win16), Win32s,
Windows 95 and Windows NT (Win32).
The benefits of WDS are 1) the learning curve associated with Windows
development is drastically reduced, 2) the development time is drastically
reduced, and 3) the ability to debug, enhance and hand the code off to
a new programmer is drastically increased.